The full Grey Company tackles the allies of each sphere, debating the strongest, weakest, and most likely to succeed. We also discuss our latest convention exploits. Enjoy an extra-long episode of The Grey Company!
Derek, Ian, and Dan continue the book club with a look at the chapters At the Sign of the Prancing Pony and Strider. We delve into the nature of Bree, inns, beer, and Aragorn himself, while looking at the cards that have been created thus far in relation to these chapters, as well as some custom cards.
In this episode, the full Grey Company crew takes on the topic of benchmarking. How can you eyeball a deck and tell if it’s strong or not? How can you go about testing a deck? Is there value to deck testing in a cooperative game?
Matthew, Derek, and Ian chase down the player cards of the Flight of the Stormcaller and give them the review they so richly deserve. We also debate the merits of the hottest spoiler from the Flame of the West announcement.
In this episode, Matthew, Ian, and Dan discuss potential alternatives to staple cards and unique characters, for those times when you just don’t have a card (or enough copies of a card), want to avoid conflicts with other players, or want a different option for thematic reasons. We also bring back the overrated/underrated segment to really dig into a few cards.
State of the Game
What are alternatives to staple cards and unique characters?